Ksp planet textures. Kerbal Extreme Texture Overhaul What is Kerbal Extreme Texture Overhaul? Kerbal Extreme Texture Overhaul (KETO) is a mod which will completely overhaul your Kerbol system with ultra high resolution clouds and much more realistic atmospheres. Ksp planet textures

 
 Kerbal Extreme Texture Overhaul What is Kerbal Extreme Texture Overhaul? Kerbal Extreme Texture Overhaul (KETO) is a mod which will completely overhaul your Kerbol system with ultra high resolution clouds and much more realistic atmospheresKsp planet textures Remember me Not recommended on shared computers

Astronomer's Visual Pack is a remake of the comprehensive visual overhaul for alpha KSP of the same name. 0. dds/. Lower dimming effect to adjust for Oinkers dark skybox. 3 for RSS v18. 2. v0. 56,673 Description Comments (7) Files Images Relations This is only a texture for the planet Kerbin and no mod. Adds 1 planet and 1 moon. xksp-lush-plants. Removed an old and unused Earth cloud main texture. the main pack You can find the main pack and more add on packs on my homepage. Remaster to. 6. . Generating realistic planet surfaces and moons. I use the GIMP-dds plugin, but my dds textures never work. . Minecraft. Hi, is this compatible with faithless texture pack? view more replies ( 5 ) tools/tracking. KSP 64 bit Donations are never asked for, but always appreciated! Help buy me another pizza if you enjoy the mod "Only during the last breath of life does the mind truly understand how lonely a species really is. There is also support for Sigma Dimensions configurations, where the recommended rescale factor is 2. A. This will replace some of KSPRC's model. 2. TO INSTALL: Begin with an installation of KSP version 1. new ships allow me to see just fineSo I need help I've been trying to create a ocean world but when I make it and go to the tracking station only the ground is black the ocean appears but I can see the shape of the ground but its black and when I go to the surface there is color but when it fades its black heres the config: Spoile. . 3. Outer Planets Mod v2. This build also integrates @R-T-B's and @BIOZ fixes for 1. 4. 7 or whatever so i started a new game. An increased texture size would only affect the GPU, meaning it likely wouldn't impact performance at all. 0 -- These are graphics needed to change the look of the stock planets and will be placed it. What makes this different from other visual packs? This. TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. 5 Scatterer Atmospheric scattering shaders. The depths of the mind. Near Future Electrical. as you can see, the background sky is also screwed up. 5. Does seem to be far easier to use Texture Replacer. Forgot your password? Sign UpCurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Go to Settings. Real Exoplanets (REX) is planet pack that adds several confirmed exoplanets into KSP. I havent played since 1. Textures in this pack are based on NASA elevation and imagery data. StageRecovery. See also SVE and the Forum. MODEL {model = [location of the model you intent to paint] texture = [your paint job]. Shaddy/Translucent Specular shader compared with KSP/Specular on the stock large solar panel, enabled if Textures Unlimited is installed. *. If you copy the textures in the game and rename the copy you can go into the objects you are changing and add the new texture and it should come up as an option in game. 0. Then, click 'planet selection' and select your planet. I just as that attribution accompany the image when used in articles or where possible. The KSP- RO group is now maintaining Procedural Parts, with contributions from various. 9) Docking Port Alignment. You can replace Jool's texture with one of the one's I've provided if you have Texture Replacer; or, if you use a mod like Planet Factory, RSS, Kopernikus, you can use the textures to create your own unique planets. Parallax Stock Planet Textures Real Solar System SmokeScreen Real Solar System Textures - 16384 x 8192 Real Plume PlanetShine Environmental Visual Enhancements Redux A lot of these mods have dependencies which CKAN auto-installed for me. 4. TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. Seperated ScaledSpace export and PQS-Texture export. I have one planet in view with a simple space scene, 60+fps on U4. KSP 1. Terrain scatters added to most planets (trees on ocean worlds included) Glow-in-the-dark lava (If you install Kopernicus Expansion)Little Big Planets "Everything's just a hop, skip, and a jump away" What is Little Big Planets? Little Big Planets is a collaborative project, seeking to replace the stock system, with a 10x smaller system, effectively at 100x smaller than real scale, creating a new an unique experience similar to that of the ancient Toy Kerbin mod. BadRocketsCo. -Planetshine (Adds reflected light off a planet's surface so the bottom of your ship would be lit blue by Kerbin, or green by Minmus for example. Dev is currently experimenting with scattering of objects and bringing back high detailed collisions) *Waterfall (new way to render engine exhausts and looks 100x better than native) *Restock (updates the textures of most stock parts to match better which each other and look less cartoony like some of the old parts tend to do) *TUFX (adds post. Best planet pack for exploration? I'm trying to decide which of the numerous planet packs is best for exploration - what I mean by that: - interesting and unique planets/moons. Remember me Not recommended on shared computers. Copy from [GPP Download]\GameData\ to [KSP]\GameData\ the folder GPP\ and all its contents. It doesn't have a biome map or custom science reports yet, and the textures are almost complete (the normal map is super buggy at the. 11. 2. HD Planet textures? Hi guys, I'm new to this sort of modding of KSP. It improves surface texture quality greatly, but this comes at the cost of performance. Asset Blacklisting. Memory usage should be reduced significantly. 3) (Optional) In order for visuals to function, you must install SVE. Pre-Packaged installation via CKAN. cs) Replaced the ConfigLoader with a ConfigSaver that can export dumps of the planet in a Kopernicus compatible format Added an option to completely remove a PQSMod. 4. High Resolution: 2048x2048 textures Medium Resolution: 1024x1024 textures Low Resolution: 512x512 textures (this is also the stock resolution) This mod disables Scatterer's ocean shaders so you don't have to worry about doing that. Open the zip-file and c opy the 'GameData' folder into the KSP directory. 0+. ) -Scatterer (Light scattering and refraction) -EVE (And one of it's config mods like SVE) (Clouds and lot's of other stuff) -Distant object enhancement (See stuff. 4. In the dark. Closer to planet this depth is no longer faked through this normal and instead the height texture is used to give it actual terrain. Updated for KSP 1. Sign In. It is the Mercury analogue. 9. 1. 2. i know about RSS config. 0. More Information Use of any images generated using PlanetMaker are free for your use in any medium. You'll need this mod for the terrain mod to work and whatever else I'm forgetting. A quadtree is a tree data structure in which each internal node has exactly four children. I am really looking forward to seeing atmosphere, ocean, and gas giant generation soon (not necessarily rings, those are overrated) as well as. 3. The funny, timeless, and trusted entertainment destination for kids and parents to share, laugh and experience together the animated shows that parents love, and kids are. Version 3. EVE-Redux. Welcome to the development thread for the Precursors Planet Pack! This thread is very old and outdated. Also works fine along side SVE and SVT. If you don't want to download the whole game again delete everything but KSP_x64_Data (This folder contains models and textures, mostly) and then verify. Pre-rendered clouds. I need a way to replace the textures of KSPs planets to that of the real solar system but that is the ONLY thing I need to replace. png/. The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. Guarded by nothing but the very nemesis which plagues the planet - loneliness, darkness, death. This seed is different for every savegame you create. 0). For us to "fly off the Earth", the centripetal force required to keep an orbit of the Earth's radius would have to be the same as the acceleration due to gravity. - Remade Kivlan and Zerto entirely. 1, heat sources include Kerbin's sun, re-entry and aerodynamic heating. But you can't texture a whole planet. Most artwork in this mod is courtesy of Astronomer, the original creator of Astronomer's Visual Pack. Stock Planet Textures (Parallax-StockTextures 2. It’s been awhile since I went into the files so I can’t really explain it any more then that though. Added backwards compatibility for planet packs that only support up to Parallax 1. V0. . Replaces the Spaceflight Simulator 1. CurseForge - a world of endless gaming possibilities for modders and gamers alike. 0). 1. The sequel to the planet pack Low light levels Red. @KERBALINA what is the resolution of the RSS texture pack that you have installed? 8K is the maximum resolution offered by RSS. presumably these textures are fucking huge, so people with APU's and GPUs with low amounts of VRAM may still get stung. Historical version archive (show other versions of KSP) Place markers and share them; Project sources: Leaflet plugin source; People using Kerbal Maps data: Tingle's Celestial Bodies Revamped High res texture pack [THREAD=24594]Telemachus[/THREAD] Telemetry and Flight Control in the Web. But, if you want to land on that moon the custom texture will disappear and a copy of a stock planet template you used will replace it. 0. Features : Build-in terrain generator. 6. Planetary Twister What is this ? Planetary Twister is a solar system generator application for kerbal space program. 2. Cameron -- August 27, 2014. If you have any more questions, I would be happy to help answer them. To edit the terrain textures. See the new one here: PRECURSORS IS OUT!. Restock uses a novel method to stop KSP from loading stock assets - a blacklist file. assets files. Sigma Dimensions. Go to Graphics. 0)下载和安装. Many textures are from the RSS-Textures repository licensed CC-BY-NC-SA by the KSP-RO team and were modified by the KSRSS Team. But I've no idea if it's possible to then reinsert the edited files back in to the . 0. Planet textures are best in 2x1 shape, where its twice as wide as it is tall. In the dark. Also if your changing planet textures, don't use texture replacement mods as they don't change the terrain. mods used: Real Solar System. 1 then no, they won't work. The following planets have been added: Eden, Sehera, Phoenix, Sunflower, Aelion, Mann's Planet and Miller's Planet. . Here's some common sense that a lot of mod authors can't seem to follow. Browse Servers Bedrock Servers Collections Time Machine. 8 -Recompiled for KSP. This is a continuation of my mod Realistic Remodel. Here are some comparative screenshots of the scaled space textures in v2. 29. 8. Parallax - Stock Planet Textures 2. . Telos overhaul. 0723) as installed by CKAN,. but it seems like this subreddit is a shady place anyways, the most upvoted post the other day was someone thinking they have copper nozzles when they fucked up the textures unlimited reflection settings - that was the engine glow texture that was suddenly visible and reflective. Quadtrees are most often used to partition a two-dimensional space by recursively subdividing it into four quadrants or regions. Minecraft. . New Jool textures. 4. Changes: Olei texture update and terrain improvements. Max that out and you should be good to go. Near Future Electrical. Astronomer's Visual Pack is a remake of the comprehensive visual overhaul for alpha KSP of the same name. Kerbin and Laythe are still screwed up, but in a different way than before. It utilizes pseudo random number generator and coherent noise library (libnoise) to produce unique solar system each time you run it. Rotating Planet Physics. More specifically, it can: change bilinear texture filter to trilinear to improve mipmap quality. This tutorial is designed for those with a relentless, creative spirit. 2 game:[game]v13. Also note the relatively new "UVNoise" setting, which allows adding noise to the texture look-ups, either for large animated cloud effects (see Jool), or to mask pixelization in fine detail (see Kerbin). This started as a performance-enhanced version of EVE. 2) After REX's dependencies have been installed, install Real Exoplanets by extracting the "RealExoplanets" and "REX-Textures" files into the KSP GameData folder. 31) Dependencies (install these before Real Exoplanets): - Kopernicus - Module Manager - Modular Flight Integrator. 0 International (CC 4. Going to full res textures drops it to 5 fps for me. It actually is on CKAN but AFAIK it hasn't been updated since 1. Planetary Diversity modifies the solar system between the MainMenu and the SpaceCenter scene. x Waterfall [0. It will take care of orbit, gravity, atmosphere and so on. but it seems like this subreddit is a shady place anyways, the most upvoted post the other day was someone thinking they have copper nozzles when they fucked up the textures unlimited reflection settings - that was the engine glow texture that was suddenly visible and reflective. 1. This planet will be included in the "After Kerbin" planet pack, which is already i. basically Opm config uses stock parallax textures,normal and displace map from planets such gilly or eeloo. 5 Feb 20, 2022 - Corrected pink square by changing an incorrect shader path for "Particles/Additive. Arguably even worse than KSP1 after the planet refresh updates. - None of the cloud layers have a "layer3D" (volumetric clouds) component. 10, and was amazed by the new textures SQUAD had added. dds files. Ok. 12. Sometimes Kopernicus struggles to adapt when that API changes, like when the new 'ultra' planet textures came in version 1. - Scatterer support! - EVE support! (Big thanks to Galileo for letting me use textures from SVE and helping me with the configs!)Ok guys, that was the planet creation itself. KSP Wheel. 5 WATERLEVEL_MAXLEVEL_MULT = 0. 2. 12. I would just create a new folder an call it "textures" to keep it simple. In short, SVT still to this day has better scaledversion (space) textures than stock, but down on the ground, it looks worse than stock. 8 should be still provided - though newer verions gain from performance increases) visibility improvements and haze reduction for low atmospheric altitude and low earth orbit; Scatterer PreferencesThe first mod on the list isn’t really a mod, it’s a program. Astronomer's Visual Pack-4k Textures (AVP-4kTextures v1. But anyway you. IF YOU HAPPEN TO INSTALL IT MANUALLY - USE ONLY THE MODULARFLIGHTINTEGRATOR VERSION SUPPLIED BY KOPERNICUS. Added new terrain textures using shader from KSP 1. . KSP's solution to the graphics problem is what they call "scaled space". Search Search Planet Minecraft. In-game, press CTRL+P. 1. Share More sharing options. Build i. Download GPP_Textures. "Helps with designing functional and efficient ships" is the primary reason people pick Kerbal Engineer Redux over the competition. ModularFlightIntegrator. 8. This tutorial is designed for those with a relentless, creative spirit. Skybox Download Texture Replacer. - New texture for Neidon added - Configs for Thatmo and Nisse added. mu you name, plus any textures assigned have been exported to the folder you selected on the previous step. Install PlanetShine. X) you find a folder named " GameData ". Moho lacks an atmosphere and natural satellites. Clouds and planet textures. All of the planets have accurate characteristics and the visual appearance of all exoplanets are based off of our current. By BadRocketsCo. NOT AN OFFICIAL MINECRAFT PRODUCT. This page is powered by a knowledgeable community that. Kittopia will now export the textures and is even nice enough to show the results immediately after completion! You can then close KSP. I just looked into it. dds, etc. Most artwork in this mod is courtesy of Astronomer, the original creator of Astronomer's Visual Pack. Lower dimming effect to adjust for Oinkers dark skybox. No more cloud rim in scaled space. I'm pretty sure this was asked not only once. Download GPP_Textures. (Required Mods) Sylandro's Planet Warehouse: 0. Seperated ScaledSpace export and PQS-Texture export. Full purge of both KSP and Unity3d files. 1. Yes please. See screenshot below for a representative example. These terrain textures aren't in any other folder anymore. 1, heat sources include Kerbin's sun, re-entry and aerodynamic heating. tools/tracking. No coding, no software development, just the creative side exclusively. Planet Jam 3 - The Cervine System2. It allows you to replace textures with custom ones, and basically gives you control over how things look in the game. It got off very badly (similar results to BK at the moment) because it was very poorly made with very bad textures. compatible with KSP 1. 0255). Then under Rendering the should be settings called: Terrain Shader Quality. Get the game! PMCSkin3D. 8 - Barnard -Minor moons. 12. 4. Same PC. 8. * Updated to KSP 1. x. You can replace Jool's texture with one of the one's I've provided if you have Texture Replacer; or, if you use a mod like Planet Factory, RSS, Kopernikus, you can use the textures to create your own unique planets. cs) Replaced the ConfigLoader with a ConfigSaver that can export dumps of the planet in a Kopernicus compatible format Added an option to completely remove a PQSMod. 1), CTTP is outside OPM and the Textures folder contains all these. Thank you! Bioluminescence on Laythe. Smokescreen helps, but when we're talki. 6. 1 however i got a problem. It can be used with the TextureReplacer mod from ducakar. All reactions. 35 gees of gravity, and a relatively high orbital velocity It has a size of 330, is compatible with Sigma Binary Craft Sharing Simplified. NOTES: Some parts of the planets remain to be mapped. png/. 6. 1: Kerbal Star Systems Kerbal Star Systems is a mod that turns the Kerbol system into a bigger, more realistic place. Some textures from this Celestia site. I use a low resolution inverted worley noise texture for density, perlin-worley and perlin are also possible but I prefer the look I get with. 1 however i got a problem. I only have 1 minor texture issue with GEP when having both GPP and GEP installed, Sirona turns completely white(but thunders still visible) and Nodens's s aurora becomes very thick. mu files as they are if the export fails for any reason, which KSP then won't load. Trans-Keptunian Planet Pack for Kopernicus (v0. 4 for RSS v18. Added Breaking Ground surface features. All. 0, if installed). But I think the more common one that people use is Texture Replacer which allows you to, well, replace textures with HD ones. The orbits and sizes of planets have been changed to be in the same ratios as our solar system. Just to clarify, this is about planet textures so I'm tagging @Thomas P. Drop the "GameData" folder inside the archive into your KSP installation. 8. Is that what you wanted, completely removing all terrain textures? If I look at the latest OPM from @CaptRobau (v2. HomeSwitch is disabled with any system-replacer planet. 4 - Recompiled for KSP 1. R. Maybe squad doesn't have much time to make the planet texture prettier since their main focus is coding for simulationRunning about 50fps. Also for the ring tiling, for some reason, I have found that it only takes the leftmost 500 pixels, where the left border is the inner edge and the right edge of that section in the texture is the outer edge. A ~10-part ship (which is now 2, due to a botched landing) on ceta is giving me perfect 60 frames, whereas the 100-part ship I was using before gives me 10-15 FPS. 4. 1. The normal texture just gives the planet some fake depth while in the map view or at great distances. If you want to pre-render your cloud textures offline, look no further than Photoshop (or Gimp, if you prefer). KSP Interstellar Extended (KSPInterstellarExtended 1. ago TextureReplacer is a plugin for Kerbal Space Program that allows you to replace stock textures and customise your Kerbals. Search Search Planet Minecraft. 0 - 1. IF YOU HAPPEN TO INSTALL IT MANUALLY - USE ONLY THE MODULARFLIGHTINTEGRATOR VERSION SUPPLIED BY KOPERNICUS. tga extension, of course). 6. Astronox said: Hi. At low altitudes when the textures are higher res, the planets surface flicker, its quite distracting and i never had this problem before i cant really find any other posts describing the same issue. Its a game where you design and fly little green frogs from the planet Kerbin into space. 8x drops the framerate to a slideshow with Parallax. so, somehow i managed to get the map view planet textures stuck in lower quality. More specifically, it can: change bilinear texture filter to trilinear to improve mipmap quality. That aside, yes, stock textures should work now. Hope this helps. Updated Eve(the planet) and Huygen to finally have collisions Small config changes to Duna,Eve,Gilly Thats all, custom textures may take a while, internship took up the last 5 weeks of my free time and I haven´t worked on them one bit, work also takes up a lot of time hope you guys understand. X. Due to the large amount of squinting and eye strain associated with its discovery, wearing glasses has now become synonymous with being an accomplished Astronomer. I downloaded kopernicus BE and both parallax folders (there are 2, the parallax main and the stock planet textures), installed all of them and started the game, only to be greeted with a textureless and offset ground. Kittopia will now export the textures and is even nice enough to show the results immediately after completion! You can then close KSP. Download a texture resolution of your choice (2k, 4k,. 1. 5x or 3. Complete rewrite of the UI-Code (Planet_GUI. Most textures are 1024 x 1024 and you can simply create a png file in Paint with dimensions 1024 x 1024 . It can be used with the TextureReplacer mod from ducakar. ago. presumably. And done!I've seen that issue recently, but in KSP 1. MODEL {model = [location of the model you intent to paint] texture = [your paint job]. Install Texture Replacer. Pre-1. P. ver:1. - Glow effects on the GasGiants are 'thicker' to create a smooth transition from planet to space (since there is no AA with OpenGL). 2. Notes on Github repo: [KSP 1. 0. Include both color (alpha channel for specularity) and normal maps. I'm fully aware of mods like the renaissance pack and AVP/EVE, however they add things other than planet textures and I'm not interested in that (they also lack images around the cross-over point where textures look bad, so they may not fix the problem anyways). Probe Control Room Recontrolled.